X4 sca pirate base. This mod also adds new themed gamestarts for: Yaki, Hatikvah, Scaleplate. X4 sca pirate base

 
 This mod also adds new themed gamestarts for: Yaki, Hatikvah, ScaleplateX4 sca pirate base  I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in

Even if I don't have any cargo, they just attacking. Feel free to correct it. Bare in mind that if you don’t have the Kuertee friendly fire mod, your stations will eventually fire at a pirate and hit another. My main method for dealing with SCA is any time I see a ship named "Marauder" or "Pillager" I go out to it, scan it to break their fake faction ID, then either force them to bail out, board them, or leave their smoldering wreckage behind. 9 M turrets, 6 of which can be used for guns, and 3 shields. SCA pirates are everywhere, you just need to know what your looking for as they typically are cloaked as other factions. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I think I bought mine from SCA pirate base #1. 0 Beta: Set global fire orders to Ruthless for SCA. The Untested Explorer game start gives you everything you need right at the beginning to be a space pirate in X4: Foundations 4. when you land it should point out every station in the sector. My game is bugged, I think! Top. Yea the SCA don't have a shipyard. replace part of the storage of a Crane with a dock for medium ships and you have a mobile pirate base. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. I’ve tried talking to the manager and security to see if anything pops up. If it isn't still under attack, you can go get an EMP bomb (pirate stations often have them from the Trader's Corner, so SCA stations or HAT stations). drop satellites and set an alert so you will be aware of when ships are in the sectors you want to board in. Killing one of their stations is no different from killing one of their ships. I've had a cutscene that loops infinitely over the docking station, but I got out with Escape. Where to find itI was told its in the cove, I searched that sector to about 500km out from the center and no base. by fcth » Sun, 5. 2 x Cobra – Medium Preset. I found that due to the locked -5 relations, only a manager would answer, everyone else refused to help. Ship mods. Where to find itWhere to find itX beyond the frontier, through x:2 the threat had cockpits, suggestion: a special quest/campaign where you discover a lost sector from the early x days with some old school ships like the original centaur or titan? Somehow integrating the old designs from a long lost sector that was cutoff or assumed lost would be amazing. Anyone know the nearest pirate base locations or where to hunt pirates nearest Argon Prime?The X-Universe in X4 is set in a Galaxy containing multiple different Star Systems (AKA a Star Cluster ). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Help with Scale Pact. About this mod. 2021 v 12. The areas within which ships fly are called Sectors, and there may be more than one Sector in each Star System. by Imperial Good » Tue, 30. Without these kinds of specific mechanics, the ToA DLC is really just an addon with just a bit more content. These would provide upgrades for all classes of ships with the proper. The SCA for me was in Cove 4 (whichever one is further south) I believe and pretty far SW in the Sector. If I destroyed the SCA Station in GE, will. It will unlock the black market. If you want to force some S/M ship to bail or soften an L/XL ship before boarding, right-click it, choose "Harass" and follow the instructions. Bare in mind that if you don’t have the Kuertee friendly fire mod, your stations will eventually fire at a pirate and hit another. You must be able to disguise your ship like SCA, only a police control may uncover you then, with all consequences. ". #1. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Anyone know the nearest pirate base locations or where to hunt pirates nearest Argon Prime?Anyone know the nearest pirate base locations or where to hunt pirates nearest Argon Prime?In any policed space if you kill SCA near a station owned by a faction they are neutral to that station will report you to police. Kha'ak Defence Platform. If I kill a blue SCA pirate in an Argone system, and he's alone. fade7777 10. Just saw Ministry of Finance send a ship to attack the SCA Pirate Base. Data leak to progress the mission. If I destroyed the SCA Station in GE, will. I think that the SCA Behemoths are kind of underwhelming. Will I then be -30 to all SCA across the universe or does another SCA pirate need to see me and report it back to their home base?I'm still trying to get a handle on this. I'm currently having an SCA problem in Grand Exchange, but the local TEL Forces turn a blind eye when the SCA attacks me, and seem to not like it when I attack the SCA back. Two new pirate gamestarts with some special features, SCA relations unlocked, SCA Shipyard and Wharf, Player research complete and modifications unlocked without the need to run the hq plot, better behaving SCA towards the player and the player can utilize SCA's faction cloak technology on his own or start with a Pirate. First run, I was lucky and found a taxi mission to take a (pirate) to the base. The Hatikvah plot (aka the diplomacy intro story or trade revolution plot) is, in addition to the player headquarters plot, the primary way to access subsequent plot missions and is a prerequisite for starting the Paranid Civil War, Free Families Conflict, Covert Operations plots. please tell me my games bugged and they aren't locked to -5. 9 M turrets, 6 of which can be used for guns, and 3 shields. Piracy must lead to a -30 in all factions reputation. Ok another test run against SCA pirate base got better results This time my attack group is made up of 30 chimeras armed with boson and railguns. Pirates) They could employ you to. If you want to be a career pirate in X4: Foundations 4. Any major faction decent AI would send a fleet and destroy it. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Will I then be -30 to all SCA across the universe or does another SCA pirate need to see me and report it back to their home base? Top. Set an alert to tell you if there's any sca ships in that sector. Where to find itI keep seeing SCA and PAR pirates in my player owned sectors. 3: Make a Station like that. the small ones like in silent witness and grand exchange. 2021 v 12. So purple scan mode makes them show up a little brighter, and you can hear them from farther away. For the past two hours I have wasted my time fighting these stupid pirates. Great game design. Sharlene Stushnov AFCA, SCA, Victoria, British Columbia. The author of this thread has indicated that this post answers the original topic. If I destroyed the SCA Station in GE, will. Apr 6, 2020 @ 10:48am. 0km)I'm asking this as the game doesn't appear to be working how I thought it worked. Yup I agree I have 519 hours in the game and have only found 2 sedatives so far. The plot is also a requirement for completing one outcome of the. Uploaded: 16 Jun 2023. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Re: Cannot find Secured Containers for crafting bombs. 7k to Turquoise. Having a pirate shipyard or EquipDock fixed somewhere in space is not "realistic". You can see the data leaks without being in scan mode. Thurak0 3 yr. It get even worse around pirat bases. Used to have problems with SCA pirates hacking my manager training station. ". Tried several SCA stations/Pirate bases. You will also find additional information from developers here. Cost 2. #2. has anyone encoutnered pirates yet? and if so, where? Thanks!Ghost314 May 17, 2021 @ 6:46pm. I made this mod because the pirate ships in X4 are not "scary. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. do they get rebuilt when destroyed? Before 1. provided you have enough marines in sector you can have multiple boarding operations going on at once. Only pirate faction ships would be able to scan and find them. ↳ Script e Modding per X4: Foundations; ↳ L'Universo di X Rebirth; ↳ Script e Modding per X Rebirth; ↳ Supporto Tecnico per X Rebirth;If you are on 4. i awasa mostly in paranid sectors. ago. Problem solved. S - Courier Vanguard (courier) Location: Nopileus Fortune II (x=977k, z=1,175k, y=3k). Games. Simply fly to their main base in Hewa's Twin IV: The Cove and dock. If I destroyed the SCA Station in GE, will. Will I then be -30 to all SCA across the universe or does another SCA pirate need to see me and report it back to their home base?That being said There’s really no substitute to a rattlesnake in any sort of ship based combat. Re: What is the best way to sabotage a station. 36x Thermal disintegrator (have started to use 6 of these, they ignore shields). In one of the two quest lockboxes were 9 sedatives. Nopileos' Fortune VI is more centrally located and is. You can kill a million pirates in the game and there will always be more. Some like the industrial puzzle of turning base materials into warships. Last Update: 16 Jul 2023. Station is huge and it can be anywhere. Then find a good sales offer and make the trade. You will also find additional information from developers here. Forgot how and ended up scanning the leak so I failed the mission. It will unlock the black market. Anyone know?If I kill a blue SCA pirate in an Argone system, and he's alone. Again, using the gate as the center, look in the upper right. Apr 6, 2020 @ 9:55am You can find in some (few) traders but you also find them (more often) in battle debris. I'm currently having an SCA problem in Grand Exchange, but the local TEL Forces turn a blind eye when the SCA attacks me, and seem to not like it when I attack the SCA back. I have a base ship near the shipyard where i sell the captured ships. Great game design. This is a mod that adds combat music from Metal Gear Rising into X4, as simple as that. Anyone know?I'm still trying to get a handle on this. This mod aims to add a new class of ships to the game - cruisers. Posts: 3312. match a quest for a pirate, empty construction warehouses, get ships (which can't be bought anymore) Only then would X4 have pirate gameplay. This forum is the ideal place for all discussion relating to X4. In fact, one cheaty way to harvest materials for EMP bombs, such as secure containers/remote detonators, is to go to an SCA pirate station, and kill non-criminal civilian ships. Even if I don't have any cargo, they just attacking. This video will show you where to find them. Jun 22, 01:04. I think pirate factions should have a few "shipyard" ships that roam pirate space and "vanish" if an enemy XL gets near. Will I then be -30 to all SCA across the universe or does another SCA pirate need to see me and report it back to their home base?Where to find itAnyone know the nearest pirate base locations or where to hunt pirates nearest Argon Prime?Is there one located in Nopileo's Fortune 2? if so where is it?Is there one located in Nopileo's Fortune 2? if so where is it?Is there one located in Nopileo's Fortune 2? if so where is it?183k from the SCA Pirate Base 3. Here in the real world, most pirates die because they chose to be pirates. Will I then be -30 to all SCA across the universe or does another SCA pirate need to see me and report it back to their home base? Giriş Yap Mağaza Topluluk Destek. 12 ABR 2020 a las 11:46 p. We were taking a break from taking part in the 15 th. Is there one located in Nopileo's Fortune 2? if so where is it?Clearing out some rat nests. As a reference I used the "Upkeep"-tab where you find all info about ships having been attacked or destroyed. Is there one located in Nopileo's Fortune 2? if so where is it?This forum is the ideal place for all discussion relating to X4. . Runn-scape • 5 yr. Deinstallation: Simply remove the folder, no savegame issues. I'm still trying to get a handle on this. Apr 19, 14:32. Vše Diskuze Snímky obrazovky Obrázky Přenosy Videa Workshop Novinky Návody Recenze. And this is just that particular pirate faction. Station is huge and it can be anywhere. Apr 20, 15:55. i would like to know in what sector they are i have been in scale plate green but was greeted there by xenon shooting at me, i have found a discussion whit a link to the site whit the enitre map but that doesnt show where the green scales are thanks in advance. Path to Profit. Post by ApoxNM » Sun, 16. SCA pirate base in Twin IV The Cove (far right of map). X4 Foundations: How to be a SCA Pirate Guide. you ll get this archievment. 5k to Scale Plate Green gate 324. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. 0. It's always been locked at -5. Non stop pirates. The sector satellites mod give you options to deal with this - satellites that will detect pirates. About this mod. Yeah, there's a little position randomness for some things I've seen here and there. ago. Best advise is to have a few combat ships in every sector and kill their ships whenever a transport calls about being harassed. Any major faction decent AI would send a fleet and destroy it. Pirates) They could employ you to. About this mod. If you are regularly doing SCA-missions the number of their attacks ("pirate's harrassing me"-type) goes strongly down. Drop advanced sattelite network to cover entire sector 2) use dragons to kill sca 3) use rattlesnace to cap destroyers. Dec 18, 22:19. Kha'ak Defence Platform. I even had a leak at the SCA pirate base in GX3, but scaning the natural leak yield the same result (no HAT plot). Good luck. 6M. If I kill a blue SCA pirate in an Argone system, and he's alone. This group focuses on historical reenactments. My understanding is that they just spawn from nowhere. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. i only found xenon. I started 3 games in 1. They will often ask my traders to drop their cargo and attack them. That is a neutral station plot. Posts: 8000 Joined: Thu, 12. Terran Cruisers. Now we're talking about "purple" scan mode - not blue scan mode. I'm currently having an SCA problem in Grand Exchange, but the local TEL Forces turn a blind eye when the SCA attacks me, and seem to not like it when I attack the SCA back. Pirate station Universe » Hewa's Twin » Hewa's Twin IV The Cove Owner: Scale Plate Pact Scale Plate Pact Pirate Base Universe » Grand Exchange » Grand Exchange III Owner: Scale Plate Pact Scale Plate Pact Pirate Base You will, however still find things in the same "relative" location, so for example, upon startup of a new game, there will always be a SCA pirate base in Grand Exchange, somewhere in that central/middle-ish area. If you do not want to be arrested with the illegal goods. BOARDING SCA L+ ships is one of the best pastimes in X4. Any time a ship specified is spotted in space you have eyes in you will be alerted. Global commands menu and set up an alert for their ships. But yea you basically need to find the underground black market to buy most of that stuff. Fleet consisted of 1x raptor 2x rattlesnake 10x balaur armed with 4 torp launchers 10x dragon with 4 torp launchers 20x peregrine with 2 torp launchers 1st attempt i just used the capital ships, all 3 died with a minute of combat. m. Nearly finished building up a drug station in "Grand Exchange III" near a pirate base to sell. So it seems that perhaps some factions cannot. I've destroyed multiple SCA stations (even destroyed their Pirate Base in Black Hole Sun), but their rating always returns to -5 after the usual cooldown. Oct 21, 18:52 Is it similar to Kha'ak, in that I need to hunt down pirate bases within a range of. Feb 11, 02:58. Anyone know?I'm still trying to get a handle on this. Anyone know?You can't be Pirate in X4, only Corsair. What am I missing? Top. Tried checking around Silent Witness 11 and 12, but no one seems to know where the rep is. I'm still trying to get a handle on this. 7k to Turquoise Sea gate. ApoxNM Posts: 749 Joined: Wed, 5. Station belongs Scale Plate Pack faction. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. Two new pirate gamestarts with some special features, SCA relations unlocked, SCA Shipyard and Wharf, Player research complete and modifications unlocked without the need to run the hq plot, better beThe official X4 subreddit. Hatikvah has never been a pirate faction but an anarchist hippie one. First, I am no modder. 0). If I destroyed the SCA Station in GE, will. And whatever happened to the. Even if I don't have any cargo, they just attacking. 0 due to outrageous, needless and pointless nerfs to everything. Sep 08, 21:21. So it seems that perhaps some factions cannot be removed. Older model sailing ship in the inner harbour- Victoria, BC Canada. Elryck. Ship mods. This forum is the ideal place for all discussion relating to X4. Feb 20, 17:26 Currently as. What are your tactics for dealing with SCA pirates? At the moment I'm manually dealing with SCA as I find them and that's not very fun at all, between trying to manage an. 5k to Scale Plate Green gate 324. 64 postsI'm still trying to get a handle on this. Pirates be stealing my wares. It would also be fundamental to have "pirate" anomalies in many sectors, that would provide a quick teleport to pirate space, preventing the need to cross many hostile sectors. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. #8. does it seem a bit odd to you that the lone. It would also be fundamental to have "pirate" anomalies in many sectors, that would provide a quick teleport to pirate space, preventing the need to cross many hostile sectors. Started a new game and way in the beginning got this mission to fix a data-leak. Pirates can't do piracy if you take away their ships. BmoneysMafia. And whatever happened to the. Manage an empire or EXPLORE space in first person. If you are regularly doing SCA-missions the number of their attacks ("pirate's harrassing me"-type) goes strongly down. If I destroyed the SCA Station in GE, will. Manage an empire or EXPLORE space in first person. This works about 95% of the time, which is why it's not worth the expense and hassle of assigning escorts to freighters. AND instrumental songs, but does NOT include the low key variantsThere are 2 versions of this mod, the first one keeps the vanilla combat music alongside the new one, while the other version removes the vanilla. You can kill those ships all day long, and you will never lose rep with SCA. Build a busy shipyard in the middle of a sector you want to sabotage. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Admittedly, the dialogue often gets cut off by the ship's computer voices, so you may have not heard it. Stay Connected with Werit: Twin IV 'The Cove', there is a SCA Pirate Base. My only issue here is the Reavers. Only pirate faction ships would be able to scan and find them. Using the EMP not only can give you blue prints, but also missions (that don't require trading) in order to gain rep. Gaming. I abandoned the quest and finally had 9 sedatives in my inventory. Installation: Download the file, extract the relationhaggling folder and move it to your extensions folder. Manage an empire or EXPLORE space in first person. #12. Thanks. 1 of 10 pirates cause the reputation drop, even if I scan the ship. there you can join the SCA at they offer guild quests. I am 3 days into the game, when I drop the bomb at an SCA station, I hear the voice saying "Help Me" (or something like that, I am not sure), but when I scan the leak, I've got nothing. Tbh. 60 they would still attack Trinity Sanctum 3. ↳ X4: Foundations - Spoilers; ↳ X4: Foundations - Technical Support;Seriously though, there needs to be a ship command that is 'scan for pirates and terminate' that makes your police squadron actively hunt pirates. 6-8L turrets and 30-40M turrets. SCA: The Pirate faction. Re: Pirate Base Found !!! by Wou » Wed, 5. Apr 20, 09:54. should be 17 per ship. While the exact rules vary. . Dec 18, 18:16. Join the pirates and bring down the establishment! So this actually works, the SCA ships do in fact unlock and you can be friends with them and become allies. ↳ X4: Foundations; ↳ X4. 2. If I kill a blue SCA pirate in an Argone system, and he's alone. Or, you can just buy EMP bombs outright in pirate bases. there's usually SCA factories in there along the highway. Anyone know?If you want to get your hands on a Moreya I'd recommend playing through the Yaki Plot, or the Terraforming Plot. gorgofdoom. Lone destroyer, sometimes youll see them near a station with some cargo drones deployed snagging goodies. Anyone know the nearest pirate base locations or where to hunt pirates nearest Argon Prime? Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten StatistikenThat being said There’s really no substitute to a rattlesnake in any sort of ship based combat. Two new pirate gamestarts with some special features, SCA relations unlocked, SCA Shipyard and Wharf, Player research complete and modifications unlocked without the need to run the hq plot, better behaving SCA towards the player and the player can utilize SCA's faction cloak technology on his own or start with a Pirate base of his own. jjalison. Iv seen more sca stations than pirates so idk. Even in 1. Obviously the most valuable ships to capture will be Asgard’s, Tokyo’s, Zeus, raptors, colossus… the biggest ships. Anyone know?If I kill a blue SCA pirate in an Argone system, and he's alone. I'm still trying to get a handle on this. Below is a list of pirate stations found in the X4 Universe, last updated: 12/4/2023 (v6. Beams on s ships work also. When trying to find a faction rep. Here's an excerpt from X-Pedia: "In Earth year 2681, the Argon free-thinker Christiane Hatikvah founded the township of Ai as a place to begin implementing her vision of the universal peaceful co-existence of all races. Simply fly to their main base in Hewa's Twin IV: The Cove and dock. Originally posted by mmmcheesywaffles: Once you can land on their station simply Trade with their trader to boost your rep. Re: Reputation. create a fire override rule, set it as default for all your ships. I found that due to the locked -5 relations, only a manager would answer, everyone else refused to help. grapedog Posts: 2389 Joined: Sat, 21. That's later game, but it's permanent, unless you go around attacking them and dropping the rep down. Anyone know?But Egosoft decided to once again promote ♥♥♥♥♥♥♥♥ "gamification" over common sense. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. fade7777 10. EXPLODENSTEIN Jun 20 @ 9:28pm. Anyone know how to lay your hands on a "secure container". MichaelSephiroth Posts: 29 Joined: Mon, 22. Indeed, your freighters might be attacked by SCA ships in order to steal your drugs. mr. If I kill a blue SCA pirate in an Argone system, and he's alone. Apr 6, 2020 @ 9:55am You can find in some (few. And with TOA VIG sells equipment BPs though I agree SCA should too. By: The Big Brzezinski. If you haven't unlocked the PHQ, or completed the hack research items at the PHQ, you'll be unable to hack for blueprints using this method. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. Jobs. Continue until they respawn far away from your sectors. It depends on what kind of empire you want to run. If recovered by a pilot he can be ordered to deposit the contents in the PHQ safe, located in the lab area. I am 3 days into the game, when I drop the bomb at an SCA station, I hear the voice saying "Help Me" (or something like that, I am not sure), but when I scan the leak, I've got nothing. 183k from the SCA Pirate Base 3. and they will still let u dock at their stations and talk your way thru the bar and the black market. Teleport is very useful for doing this. The rep for that faction is on that station. . S!rAssassin Posts: 311 Joined: Sat, 7. But since its not flagged as hostile to you, your moron "peacekeepers" attack the Paranid rather than the pirate. Kha'ak Defence Platform. Under SCA, make the override "ruthless". Nobody trades with them. Pferdinand Dec 7, 2018 @ 12:29pm. S - Courier Vanguard (courier) Location: Nopileus Fortune II (x=977k, z=1,175k, y=3k) 300k from the highway exit in the same direction. Picture submitted: @Submarine. there you can join the SCA at they offer guild quests. Moderator: Moderators for English X Forum. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. ago. Your trusted, modified and beloved Badger Astral is still with you, aswell as a few smuggler. The Spacesuit EMP and Bomb Launcher. Where to find itX beyond the frontier, through x:2 the threat had cockpits, suggestion: a special quest/campaign where you discover a lost sector from the early x days with some old school ships like the original centaur or titan? Somehow integrating the old designs from a long lost sector that was cutoff or assumed lost would be amazing. You can't build relations with SCA at the moment, you're locked at -5 permanently. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. 0 focuses entirely on SCA, Yaki & FAF updates will follow in the future! Skull & Bones focuses on expanding pirate factions (SCA, FAF, Yaki) by adding new pirate themed ships and expanding Pirate ship rosters with existing ships (including. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. SCA Pirate Base. Last Update: 16 Jul 2023. But my guess is: two IG-hours and 'mission-sector +1' at least. It's Just Business. Second and third runs: The pirate base is still in Hewa's Twin IV-The Cove. I know SCA will do it for sure, BUC definitely try to harass traders but not sure if they do stations as well. Manage an empire or EXPLORE space in first person. In the vanilla game (no mods), there's no way to tell the police "Please stop shooting! My marines are on board handling the pirates!" X4: Foundations > General Discussions > Topic Details. 2020 às 12:03 Yeah, I know the location is most likely random. I'm currently sitting at +25 rep with SCA. A freighter, builder, auxship or carrier with high crew capacity is great. This forum is the ideal place for all discussion relating to X4. Ended up doing a mission for Hatikva freedom league or whatever and did some. Does SCA sell it? I remember them selling some BPs but can't remember what. lukestonehm. does it seem a bit odd to you that the lone Argon police member is flying in a ship labelled marauder or pillager? try getting close and scanning. Two new pirate gamestarts with some special features, SCA relations unlocked, SCA Shipyard and Wharf, Player research complete and modifications unlocked without the need to run the hq plot, better behaving SCA towards the player and the player can utilize SCA's faction cloak technology on his own or start with a Pirate base of his own. #7. All Discussions. One Eye Jack Aug 1, 2020 @ 6:17am. There will be a mission usually to delivery either eggs or caviar. Also, you can configure it as much as you want using the in-game menu. Without these kinds of specific mechanics, the ToA DLC is really just an addon with just a bit more content. 3 service crew and 3 marines. I would guess Grand Exchange where the PHQ is, is meant to be unoccupied, but I have an Economy mod where the TEL have moved in. provided you have enough marines in sector you can have multiple. Global commands menu and set up an alert for their ships. Just avoid hitting the station itself, and. To open black market search the stations for radio signals. • 3 yr. X4: Foundations.